Croc River Crossing is an endless one-tap hopping game with an Aussie outback theme. Tap to hop forward across floating logs, lily pads and stepping-stone rocks. Ride on the backs of swimming crocs, but keep clear of their jaws. Watch out for lurking crocs that ambush lily pads, and for logs and pads that sink. The screen keeps creeping forward, so you can't stand still for long.
It's built with plain HTML5 Canvas and vanilla JavaScript, so it's simple to reskin and publish.
Features
Gameplay features
One-tap hopping, with optional sideways dodging and hop back
Floating logs, lily pads and rocks, some of which sink
Rideable swimming crocs, plus lurking crocs that ambush lily pads
Gold nugget coins (small = 1, big = 5)
3 power-ups:
Shield absorbs one hit.
Slow-Mo slows the river.
Magnet pulls in nuggets.
4 playable critters:
Ribbit the Green Tree Frog (free)
Stripes the Corroboree Frog (150 nuggets)
Wally the Wallaby (300 nuggets)
Smiley the Quokka (500 nuggets)
Smooth difficulty ramp: faster currents, more crocs, more sinking platforms and wider rivers
The river is always crossable. Every lane has at least one platform that never sinks.
Best score, nugget wallet, unlocked critters and the mute setting are saved in the browser.
Pause menu, auto-pause when the tab is hidden, and a game-over screen with restart
Synthesised music and sound effects, with a mute toggle
Tech
Plain HTML5 and JavaScript, with no framework, no dependencies and no build step
Runs straight from index.html (even from file://), or from any static web host
Mobile first:
portrait layout, touch and swipe controls
high-DPI canvas, safe-area aware
On desktop it plays as a centred 9:16 column with keyboard controls.
All graphics are drawn in code and all audio is generated with the Web Audio API, so there are no image or audio files to license.
Easy to customise
One commented config file (js/config.js) controls:
texts (good for translations) and colours
river balancing: speeds, sink and croc chances, camera creep
nugget values, power-ups, and critters and their prices
ad frequency
New critters can be made just by adding entries and colours in the config.
Portal, ads and analytics hooks in one file (js/platform.js):
init, loading finished, gameplay start and stop
commercial break and rewarded break
"happy time" and event tracking
Every hook is a safe no-op by default.
What's included
Full source code: index.html, css/, js/ and assets/
CrocRiverCrossing-play.html: the whole game in one file. Rebuild it with tools/build-single.py.
tools/promo.html: renders a store banner and icon from the game's own art
README.md, HTML documentation (docs/index.html), CHANGELOG.md and LICENSE.txt
Controls
Hop forward: tap, Space, Up or W
Dodge left / right: swipe left / right, Left / Right or A / D
Hop back: swipe down, Down or S
Pause: P or Esc
Mute: M
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