Item Description
You think it's just a maze?You're already wrong.
This game is not about speed… it's about thinking.Every path looks right — until it isn't.
Hidden traps, fake routes, and psychological tricks will constantly mislead you.The answer is often right in front of you… but your mind will ignore it.
One wrong move — and everything collapses.Time rewinds. You try again. But now the game knows how you think.
Features
๐ค AI ENEMY BEHAVIORS
| Level | AI Behavior | Description |
|---|---|---|
| Level 1 | Racing AI | AI same path follow karta hai, fade out hota hai |
| Level 2 | Fake Maze Illusion | Player fake maze dekhta hai, real maze hidden hai (press '2' reveal) |
| Level 3 | Growing + Exploding AI | AI grow karta hai, phir explode hota hai — player ko distance maintain karna hoga |
| Level 4 | Racing AI + Portal | AI race karta hai exit tak, portal shortcut available |
| Level 5 | Racing AI + Timer (18s) + Trap Portals | 18 second timer, trap portals reset AI position |
| Level 6 | Growing AI + Speed Burst | AI slow grow karta hai, phir fast burst karta hai |
| Level 7 | Super Fast AI | AI speed = player speed × 1.1, constant pressure |
| Level 8 | Disappear + Reappear AI | AI 25% path par disappear hota hai, 50% player progress par reappear hota hai faster |
| Level 9 | Time Freeze Portals | Player portal touch kare to AI freeze ho jata hai (5 seconds) |
| Level 10 | Speed Randomizer | AI speed randomly changes (SLOW/NORMAL/FAST) every 5 seconds |
๐ช PORTAL & TRAP MECHANICS
| Feature | Description |
|---|---|
| Teleport Portals | Player instant teleport karta hai dusre location par |
| Trap Portals | Player trap portal touch kare to level restart ho jata hai (Level 5) |
| AI Trap Portals | AI trap portal touch kare to AI reset hota hai start position par (Level 5) |
| Time Freeze Portals | AI freeze hota hai 5 seconds ke liye (Level 9) |
| Portal Visual Feedback | Portals pulse karte hain (animation), trap portals orange color |
| Portal Sound Effect | Portal touch karne par sound bajta hai |
โฑ๏ธ TIMER & STRESS SYSTEMS
| Feature | Description |
|---|---|
| Level 5 Timer (18 seconds) | Player ko 18 seconds mein level complete karna hota hai |
| Timer Display | Real-time countdown UI |
| Timer Effect | Timer khatam hone par game fail nahi hota, warning deta hai |
| Planned: YOU vs AI → RACE → ATTACK | Sequential stress messages (future update) |
๐พ SAVE / LOAD SYSTEM
| Feature | Description |
|---|---|
| 5 Save Slots | Multiple save slots available |
| Save Name | Player custom name daal sakta hai |
| Save Data | Current level, player name save hota hai |
| LocalStorage | Data browser localStorage mein persist hota hai |
| Load Slot | Saved game load karke continue kar sakte ho |
| Delete Slot | Save slot delete kar sakte ho |
๐จ VISUAL FEATURES
| Feature | Description |
|---|---|
| 3D Concrete Walls | Walls 3D blocks hain (thickness + shadows) |
| Wall Shadows | Light direction top-left se, shadows bottom-right mein |
| Concrete Texture | Cracks, pitting, weathering details on walls |
| Rebar Details | Rusted steel rods visible at wall ends |
| Desolate Terrain | Cracked ground with debris, rusted car parts, dry weeds |
| Glowing Player | White-yellow light player, bright contrast against dark environment |
| Running Animation | Arms swing, legs stride, body bounce, speed lines |
| Directional Movement | Player facing changes (LEFT/RIGHT/UP/DOWN) with correct running pose |
| Climbing Animation | Up movement mein arms vertical pump, high knee lift |
| Descending Animation | Down movement mein controlled arms, long stride |
| Demonic Fire AI | 4 glowing red eyes, jagged horns, fiery maw, molten rock segments |
| AI Energy Trail | Massive swirling fire trail behind AI |
| Particle Effects | Explosions, speed lines, footstrike flashes |
| Screen Shake | AI explosion par screen shake effect |
| Portal Pulse Animation | Portals pulse with sine wave |
๐ต AUDIO FEATURES
| Feature | Description |
|---|---|
| Background Music (BGM) | Looping background music (bgm.mp3) |
| Level Start Sound | Level start hota hai to sound bajta hai |
| Portal Sound | Portal touch karne par sound |
| Mute Toggle | UI button se music mute/unmute |
| Web Audio API Sounds | Tick sound, boom sound, pop sound (procedural) |
| Speech Synthesis | Countdown "GO" voice (female voice) |
๐ฎ UI & SCREENS
| Feature | Description |
|---|---|
| Home Screen | Continue, New Game, Save/Load buttons |
| Stage Select | 10 level buttons (locked/unlocked based on progress) |
| HUD | Level title, AI timer, level timer, speed indicator |
| Pause Screen | Resume, Restart, Menu options |
| Win Screen | Level complete message + Continue button |
| Fail Screen | Fail message + automatic rewind sequence |
| Troll Fail Screen | Level 2 special fail message |
| Countdown Screen | "Ready... GO!" before level starts |
| Curtain Transition | Black curtain open/close animation between levels |
| Flash Overlay | Red flash on fail/damage |
โก PERFORMANCE OPTIMIZATIONS
| Feature | Description |
|---|---|
| AI Sprite Caching | AI drawing cached on offscreen canvas (refresh every 3 frames) |
| Spatial Collision Grid | 50×50 grid, reduces collision checks from O(n) to O(1) |
| Dynamic Grid Size | Level 4 mein grid size 100×100 for better performance |
| Particle Limits | Max 50 particles, older particles expire faster |
| Frame-Skipped AI Updates | AI updates every 2nd frame (30 FPS AI, 60 FPS player) |
| Level 4 Wall Caching | Walls drawn once to offscreen canvas, reused every frame |
๐ BUG FIXES (Applied)
| Fix | Description |
|---|---|
| Level 3 Crash Fix | executeFail replaced with triggerFail |
| Directional Movement Fix | Left/Up/Down movement now has correct facing animation |
| Player Trail Fixed | Ghost trail on rewind working correctly |
| Portal Reset Fixed | PlayerAlreadyInPortal flag properly managed |
| Scene Level Offset | Maze padding adjusted for all levels |
๐ LEVEL DETAILS
| Level | Maze Size (cells) | AI Speed | Special Mechanic |
|---|---|---|---|
| 1 | 5×5 | 2.65 | Fades away |
| 2 | 5×5 | 2.2 | Fake maze illusion |
| 3 | 10×10 | 2.9 → 0.5 → explode | Growing + explosion |
| 4 | 15×15 | 2.45 | Portal + racing |
| 5 | 10×10 | 2.4 | Timer (18s) + trap portals |
| 6 | 12×12 | player speed | Slow growth + fast burst |
| 7 | 12×12 | player × 1.1 | Super fast |
| 8 | 12×12 | player × 1.2 → ×3 | Disappear + reappear |
| 9 | 12×12 | player × 1.1 → 0 → ×2 | Time freeze portal |
| 10 | 12×12 | player × 1.1 | Speed randomizer |
๐ ๏ธ TECHNICAL SPECIFICATIONS
| Aspect | Detail |
|---|---|
| Language | HTML5, CSS3, Vanilla JavaScript |
| Canvas API | 2D Context |
| Audio API | Web Audio API, HTML5 Audio |
| Storage | LocalStorage API |
| Speech API | Web Speech API (countdown voice) |
| File Size | ~150 KB (code only, assets separate) |
| Performance | 60 FPS on all levels (optimized) |
| Browser Support | Chrome, Firefox, Edge, Safari (modern browsers) |
| Platform | Web (desktop), no installation required |
๐ UNIQUE SELLING POINTS (USPs)
| USP | Why Important |
|---|---|
| 10 Different AI Behaviors | Har level unique feel deta hai, repetitive nahi |
| 3D Concrete Walls | 95% maze games mein 2D lines hote hain — aapka game alag hai |
| Demonic Fire AI with Trail | Visuals professional lagte hain |
| Growing + Exploding AI | Unique mechanic, player ko distance maintain karna padta hai |
| Time Freeze Portals | Rare mechanic in maze games |
| Disappear/Reappear AI | Mid-level twist |
| Performance Optimized | Level 4 (15×15) par bhi 60 FPS |
| Save/Load with 5 Slots | Player progress save kar sakta hai |
โ Summary Table — Ek Nazar Mein
| Category | Count/Status |
|---|---|
| Total Levels | 10 (expandable to 20) |
| Unique AI Behaviors | 10 |
| Portal Types | 3 (teleport, trap, time freeze) |
| Timer Systems | 1 (Level 5) |
| Save Slots | 5 |
| Visual Quality | 3D walls + shadows + textures |
| Performance | 60 FPS all levels |
| Bugs | 0 major bugs |
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Download code immediately after purchase
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Information
| Category | Scripts & Code / VB.NET |
| First Release | 25 April 2026 |
| Files included | .html, .css, Javascript .js |
| File Size | 9 MB |
| Frameworks | VB.NET |
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